This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I just noticed this thread and I couldn't let it go unanswered!
Nice job, pat yourself on the back and keep modelling!
It took me almost three years to know what the hell I was doing in Maya and then it all hit me like a ton of bricks! Hopefully, whatever you learned (good and bad) will allow you to finish models in far less time and more efficiently!
Now's a good time to learn UV mapping so you can texture that animal!
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