Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-12-2002 , 05:45 PM
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shader HELP !!

hi all !!

i want to create this shader . i try to do that all the day and i don t understand anything.. . .. .
How can i create this shader ???? :bgreen:
thX


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 2 27-12-2002 , 03:20 PM
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Is that a velvety/soft material? or is it a sparkly/metalic material that you need?

Just wondering, so I may help you betteruser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
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# 3 31-12-2002 , 11:00 AM
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it s look like small (very small) fur.
the color change depand on the camera angle


Sorry but my english is very poor !
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# 4 31-12-2002 , 02:35 PM
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I'm at work right now, but I'll answer this for you when I get home in 8.5 hours or souser added image

C ya then!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
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# 5 03-01-2003 , 03:23 PM
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color change depend of the camera angle
anyone can help me ?


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 6 03-01-2003 , 07:01 PM
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Sorry!

I PROMISE I'll have the answer to you tonight! user added image

But if it's simply a color change based on the xyz translation of the camera,
then you can simply make a set-driven-key connection where the translation of the camera will adjust the 0-1 value of a ramp in the color or diffuse channeluser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
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# 7 03-01-2003 , 10:11 PM
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i m a newbie and i don t understand very well what you mean.user added image can you explain me ?
Thx a lot !user added image


Sorry but my english is very poor !
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# 8 03-01-2003 , 10:35 PM
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Is it like that fuzzy clothing that changes specularity (shineness) when light hits it at dif. angles?


- Chris L. Harkins -
# 9 04-01-2003 , 01:46 AM
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Yeah, like Oculus said, is it like velvet perhaps?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
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# 10 04-01-2003 , 02:25 PM
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YES like that !user added image


Sorry but my english is very poor !
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# 11 04-01-2003 , 07:12 PM
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Well, for starters, you could go to www.pixho.com and check out his tutorial on creating a velvet shading groupuser added image

He gives you LOTS of tips on creating shaders like thatuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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