Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-05-2008 , 07:46 PM
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Join Date: May 2008
Posts: 18

Dodge '69 Charger

I started this last night and finished it today. I'm still surprised with myself that I made it that quick. And im surprised that im self-taught with this program. I guess im getting better!!! YAY!!! Well let me know what you think.

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BEEF
# 2 16-05-2008 , 07:48 PM
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heres another view

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BEEF
# 3 17-05-2008 , 04:59 AM
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Join Date: Feb 2008
Posts: 72
That looks great. user added image I like the color a lot. Is that the basic maya car paint shader?

# 4 17-05-2008 , 05:12 AM
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Join Date: Dec 2007
Location: England
Posts: 1,859
ITs great for the time invested
but it could still use alot of work (if youre prepared to invest more time that is)

# 5 17-05-2008 , 05:12 AM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Not bad but there are a couple things that could be fixed, first, the car looks paper thin and there are a couple spots where the geometry looks crumpled, the most obvious is around the window in the first shot. The rendering isn't bad though it would be nice to have shadows. Keep at it.:blush:


- Genny
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