Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-01-2005 , 09:39 PM
blomkaal's Avatar
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Join Date: May 2004
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Transfer Surface Information

Decided to have a go at creating a simple normal map in Maya, so I looked it up in the help (searched for transfer surface information) and followed the instructions in the orange topic (the What's New: Transfer Surface Information)... Or at least, tried to!

When I select my two objects and go to Lighting/Shading, the Transfer Surface Information is greyed out and I can't select it... Anybody know why?

The objects are just two simple cylinders...


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 2 15-01-2005 , 11:24 AM
uberstonks's Avatar
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Have you enabled the plug in... Check the plug-in manager

# 3 19-01-2005 , 05:21 PM
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As simple as that... Thanks a bunch user added image

Now, how do I view my model with the normal map? user added image


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 4 20-01-2005 , 12:38 AM
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