Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 14-07-2005 , 07:01 AM
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poly count for game model

is 3000 tris a good poly count for this. its nothing im going to pursue on, i just figured id give game modeling a go.


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# 2 14-07-2005 , 07:03 AM
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# 3 19-07-2005 , 07:08 AM
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To answer your question, 3000 tris/polys is excellent for a game model. Most new engines that come out can handle that. HL2 game models have about 3500 polys (i think... may want to check that).

# 4 19-07-2005 , 11:14 AM
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hl2 chars have 5000-7000 polys

# 5 19-07-2005 , 03:22 PM
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well, there ya go.

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