Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-11-2002 , 08:13 PM
Kevin
Guest
Posts: n/a

izzy-question - FLASH and MAYA

mate i have a guy asking me if flash works with maya...

im not sure in what context he is asking, but what can you tell me ... being the "flash king and all" user added image

# 2 13-11-2002 , 08:22 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Actually even though I´m not a flash king at all, (Izzy is) .. I´ll just say that he needs someway to translate the scene information (Cambridge Inkworks anyone?) to vector information. And it won´t export a tweened animation, but a frame by frame animation.

Tell him, it´s quite difficult, and it´s not worth it. user added image
(since archives tend to go up in Kbs quite fast when playing with 3d.)

He could actually try to create a 3d engine with Flash´s ActionScript, but I doubt that in this case.

JM2C...

# 3 13-11-2002 , 08:26 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I think there is a Maya to Flash plugin available from A|W...

# 4 13-11-2002 , 08:32 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363

Originally posted by mtmckinley
I think there is a Maya to Flash plugin available from A|W...

However Mike, that would be the Shockwave Exporter, and that one is for Director, it could be used to try to get a *swf file out of it, but working with Director seems to be .. welll ... actually a bit monotonous and difficult (in my case anyway). I don´t know how would you do it though. Perhaps there´s a better way?

# 5 13-11-2002 , 09:32 PM
SM Alumni
Join Date: Jun 2002
Posts: 509
How about cartoon shading and just a couple of spotscenes and tweening in Flash like suggested?

Darkon


Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
# 6 14-11-2002 , 01:47 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
A workaround also would be to render the scene or animation in Maya, and then in Flash create a movie Clip, Import the frames, and actually Trace those images into vector information. But as I said they get BIG quite easily.

# 7 14-11-2002 , 02:39 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Sorry to say this Kevin, but ADL is right.

At the moment, Swift3D is probably the closest thing that might work with Maya in some small way.
(export models and/or animation to dxf or obj into Swift3D standalone)

The way that I would suggest untill a vector .swf output plug is available for Maya, is to use a toon shader on a movie running no more than 30 fps, then import those frames into Flash, and choose "Trace Bitmap".

Check the Flash docs for the settings.

Sory I couldn't be of more help.

I usually just render my shots, and bring them right into Flash as movieClips, and keep the shots less than 4 seconds long.

I suck when it comes to vectorizing my bitmapsuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 8 14-11-2002 , 03:05 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363

Originally posted by ragecgi
I usually just render my shots, and bring them right into Flash as movieClips, and keep the shots less than 4 seconds long.

I suck when it comes to vectorizing my bitmapsuser added image

I do too ... both. :p
user added image

# 9 14-11-2002 , 04:22 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
hehe...

Yeah, I can't wait till theres a direct plug from Maya to Flash.

Then I'll make some good money for onceuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 10 14-11-2002 , 04:22 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Heck, we all will!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 11 15-11-2002 , 08:12 PM
kal's Avatar
SM Alumni
Join Date: May 2002
Location: Exeter, UK
Posts: 407

# 12 15-11-2002 , 08:21 PM
Kevin
Guest
Posts: n/a
cheers guys Ill move this thread to the members as others might like it... thx

# 13 16-11-2002 , 02:07 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
THanks Kal!Didn't know about that one.

Don't do much flash 3d....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 14 17-11-2002 , 09:08 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
Alias wavefront offer's Maya -> Shockwave plugin... its written on my maya's CD's plugins section

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads