Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 30-09-2004 , 12:42 AM
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haha its on my desktop too. COPIER!!:p :p :p

# 17 30-09-2004 , 09:42 AM
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# 18 30-09-2004 , 10:07 AM
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Yup.....he has some flaws user added image .....but i stll learning!!
The next my model will be with more details and i hope do not
make same mistakes!!!

10X againuser added image

# 19 30-09-2004 , 11:10 PM
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very nice... :laugh: :laugh: :laugh::tup:

good job...

# 20 01-10-2004 , 03:32 PM
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awesome work there. about how long did it take you? excellent job on the detail work. looks good.

# 21 01-10-2004 , 04:50 PM
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Your next model is going to be even more detailed?!?! W0W!
This model looks amazingly cool! Good job!


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# 22 02-10-2004 , 07:30 PM
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Here is some new image......lika paper
I like the effectuser added image

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# 23 02-10-2004 , 07:40 PM
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whats that the canvas filter in photoshop? i think it will look even more cool if you pump the contrast and then filter it, it will look less CG i think

# 24 02-10-2004 , 07:44 PM
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actually i just tried pumping the contrast on it. it looks different and it def. is cool but its not the effect i was hopin for, it looks much darker and richer with the contrast pumped a lil tho you should try it

# 25 27-10-2004 , 10:45 AM
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wow what renderer did you use to get that quality of rendering? looks real different from the typical maya render software.

# 26 27-10-2004 , 02:29 PM
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...

I render this with Turtle. But i render this 40 hours.....

# 27 27-10-2004 , 06:48 PM
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40 hours!!! ouch.

May i suggest if you REALLY wanna wate a few days of rendinguser added image, Put on very simple color sceme, Like basic blinns with reds, blues, whites. so on. And take a picture of a room. Blur the image and add it as a background plane. Take the model with the knew plastic like textures render as it is now but without the far wall, And it will look like a Toy on a table in your room.:-D


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# 28 27-10-2004 , 09:54 PM
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Whats the poly count? Please tell!

# 29 28-10-2004 , 04:05 PM
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Very Nice! Love the little details... my only crit is that the feet should be bigger, just to hold up the wait of the mech. I would love to see another object in the scene to get a scale referrence.

GOOD STUFFF!

# 30 23-02-2005 , 08:12 PM
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Here is some INFO....

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