Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-03-2003 , 10:06 AM
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creating waves

just wondering if there is a quick way to produce a ripple effect on an object (in this case a cylider)

im going for a stargate look...eg ripples etc

any ideas how to do this?

cheers
vamps


# 2 27-03-2003 , 10:58 AM
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look at the non-linear deformers under the Deform menu.. I bet you will find somthing usefull there ..


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 27-03-2003 , 12:23 PM
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yeah..thats what i have tried but it didnt effect my object user added image

are there any other techniques?


# 4 29-03-2003 , 09:06 AM
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Your object need to have enough geometry to get deformed.. a 1 x 1 x 1 box dont have much geo to actually get deformed much ..


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 5 29-03-2003 , 10:00 AM
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yeah...created a 6 x 6 x 6 one still nothing..


# 6 29-03-2003 , 10:28 AM
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When you apply the deformer, you have to change the values of the deformer. Its default set to do 0 deformation (but I guess you have tried that allready)

hmm..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 7 29-03-2003 , 11:34 AM
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yup


# 8 29-03-2003 , 01:14 PM
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completely offtopic, but im the biggest SG fan in the world user added image


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