Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 01-01-2011 , 01:21 AM
Banned
Join Date: Nov 2005
Posts: 8

V-ray won't render correctly.

Hey,

I'm using maya 2011 to try and render a character rig that I downloaded. It's called Blake 1.6, here:

https://www.creativecrash.com/maya/do...r-rigs/c/blake

I'm using the rig as a model in a animation I'm working on. The problem is the rig has settings in the channel box to choose the shirt color, hair color, hair style, etc. When I render with mental ray or maya software it comes out okay:

https://img593.imageshack.us/img593/1131/blake1z.jpg


But when I render with V-ray it renders like this:

https://img411.imageshack.us/img411/7922/blake2x.jpg

I've been messing around with the settings and can't figure out why V-ray is rendering like this. Can anyone give me some advice.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads