Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello,
So I have a softbody and then a boat. I have the boat animated going across the plane. I want the boat to "push" the water away from the boat. What do I have to do to get it to do this?
This is from top of my head so it might not be accurate but anyway
- Create an air field with the wake preset (adjust settings afterwards to suit your needs)
- Parent the field to the boat
- Connect (dynamic relationships) the field to the soft body's particles...
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