This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am working on a head model. There have been alot of head and body models lately and mine must be rather boring as I think only 2 people have left any comments on it.
I am pretty happy with it as it is the first head model I have been able to integerate all the components (except the ears) into a single mesh.
I started it out as a kind of docu-tutorial but had so few people looking at it I just started posting images at various stages along the way.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off