This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Is there a way of getting textures to load automatically when you have adjusted the source texture in photoshop, so that you don't have to keep clicking the "reload file" texture button in the attribute editor?
Here's a handy MEL script written by Jared Martin. It creates a small floating window with a button that reloads all textures in your scene. Might not be practical for a large scene with many textures, but it is still very useful. Much easier than going into the attribute editor.
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