Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 28-09-2015 , 11:54 AM
Martel's Avatar
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Solid color render

Is there a way to render a scene were all object have a solid color with no shadow or reflection? It would make selecting different parts of the render a lot easier.
I'm using Maya 2016 with Mental Ray.
The image below is an example of what I mean.

user added image

# 2 28-09-2015 , 11:18 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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Yes, use three surface shaders and pick pure red, green, or blue as the output color. You may need to render a few passes to get all the objects (make all the remaining objects black). Red, green, and blue will give you cleaner selections in a compositing app, as opposed to all sorts of blended colors. Hope that helps.

# 3 29-09-2015 , 07:03 AM
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Thanks STwert!

I'll give it a try later today!

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