Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 28-09-2005 , 01:18 PM
Stephen's Avatar
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create tree but look at camera

HI all.
I need to create a simple plane with a tree with alpha map applied, but I want it to face the camera at all times but not flip if camera looks from above.


cheers all
steve


It is by my will alone I set my mind in motion
# 2 28-09-2005 , 03:34 PM
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Here's one way:

- Create a locator and point constrain it with your camera.
- Break the connection between the constraint node and the locator's translateY.
- Move the locator in Y axis to the ground level (0).
- Aim constrain your plane to the locator.


Kari
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# 3 28-09-2005 , 04:11 PM
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nice one Mr Kbrown
worked a treat


It is by my will alone I set my mind in motion
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