This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Oh right, im not sure if that will give you problems in the future when you try to animate it. Like I said, im the not the ebst person to ask on that subject,
What are yo-u planning to do with the skeleton, what are you going to make him do?
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From Ohio.. But im going to school in Flordia a place called Full Sail .. I do not recommend this school what so ever.. I have learnd lots but they dont have there stuff together here.. But it has defintaly trained me for the industys ways and pipeline flow so thats been about the best thing I have gotten here.
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yea, full sail sucks more than boy georges in the men's locker room.
not a great environment to be in. and the pace is very hectic and stressfull.
but u get out of it the same amount of work you put in it; much like any other 3d schools.
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about the rig, its really hard to give any crit on it or comment on it. at this point its just controls u have on screen. the only way to really know if its a good rig is to see it in action.
so until you post a movie of how the controls work and a breakdown; its just a bunch of controls objects to me.
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