This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
This is a corvette I did off of rough blueprints. Most of it was me assuming the proportions. Anyways, I can always model what I want to model but I have no clue how to texture, at all. So anyone thats got any tips on how to add textures to cars would be greatly appreciated. I spent a day messing around with different settings in the textures and different colors to make the paint look good with no luck. Once I get some textures going I'll finish up the model. O forgot to fix the front cv. https://img212.imageshack.us/my.php?image=render15fr.jpg https://img224.imageshack.us/my.php?i...orvette8bh.jpg
Wires as in wireframe render, I don't know how to do yet lol. Im totally clueless when it comes to texturing and rendering. But I can model decently. I thought I uploaded the mb with it but it looks like it didn't upload. Didn't get much time to start any detail work today but should be next few days.