Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 18-05-2006 , 01:39 AM
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Join Date: May 2006
Posts: 2

Corvette

This is a corvette I did off of rough blueprints. Most of it was me assuming the proportions. Anyways, I can always model what I want to model but I have no clue how to texture, at all. So anyone thats got any tips on how to add textures to cars would be greatly appreciated. I spent a day messing around with different settings in the textures and different colors to make the paint look good with no luck. Once I get some textures going I'll finish up the model. O forgot to fix the front cv.
https://img212.imageshack.us/my.php?image=render15fr.jpg
https://img224.imageshack.us/my.php?i...orvette8bh.jpg

# 2 18-05-2006 , 01:51 AM
younglion's Avatar
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Join Date: Jun 2005
Location: t-dot
Posts: 646
not bad there are some mesh errors that you need to fix besides that keep going. oh yea can you post wires?

# 3 19-05-2006 , 01:35 AM
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Join Date: May 2006
Posts: 2
Wires as in wireframe render, I don't know how to do yet lol. Im totally clueless when it comes to texturing and rendering. But I can model decently. I thought I uploaded the mb with it but it looks like it didn't upload. Didn't get much time to start any detail work today but should be next few days.

Attached Files
File Type: mb polyfinal.mb (185.0 KB, 172 views)
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