Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm having a problem with the shatter effect at the moment, and was wondering if anyone could help with fixing it. The problem is simple, in that I simply can't shatter.
The only primitive that will take the shatter is a NURBS sphere, all the other's (NURBS and polygons) will not work, all that I get is an error message. I've used shatter before and it worked fine. Does anyone know what could possibly be wrong that is making the effect behave incorrectly.
P.S. None of the shatter types work (solid, surface and crack).
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off