Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-07-2011 , 08:46 PM
Dushyant's Avatar
Registered User
Join Date: Apr 2011
Location: On Earth
Posts: 168

Baby room

I did Modeling texturing and lighting.

FEEL FREE TO CRITIQUE EVERYTHING

Attached Thumbnails
# 2 10-07-2011 , 08:54 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I like the over all look of it, could cut back on the occlusion pass and I can see the direct light on the wardrobs witch look good but there is another on the back wall I think dont need that one...........dave

Edit:as a side note you could also brighten up the scene with reflective lighting from the wardrobs and the floor to the back of the ceiling




Avatar Challenge Winner 2010

Last edited by daverave; 10-07-2011 at 09:20 PM.
# 3 11-07-2011 , 12:25 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Good job, notes really as Dave says. But also try coloring the occlusion instead of the black try saturating it with a similar color to the actual scene

J

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads