Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 14-02-2004 , 06:17 PM
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Renderable Curves

I saw renderable curves mentioned in another post, and I was wondering where do I go in the menu set to create them?

Thanks user added image

# 2 15-02-2004 , 12:07 AM
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I'm not sure about making curves renderable. I haven't done this. Maybe email the user in that post. But you can extrude a nurbs circle along a curve that will sure show up in a render. But if I remember right you were looking to keep the geo amount low, so let me know if this is something you would be interested in.

# 3 15-02-2004 , 12:30 AM
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I figure since you can do it in 3dsmax that there is a way to do it in Maya.

# 4 18-02-2004 , 12:52 PM
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there is a plugin from provide3d, which can do this, otherwise I dont know how to do this is maya

go here here for a 7-day trial --> provide3d developments

# 5 18-02-2004 , 03:29 PM
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The renderable curves in 3dsmax come from just drawing the curve then checking a "Renderable" box and you can set the radius and steps (detail). The idea being that you can quickly draw high-res wires/pipes.

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