Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 46 09-06-2003 , 06:25 PM
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I stopped modeling and played a bit with the shaders. I decided to make him black (cuz its cooler user added image )

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# 47 09-06-2003 , 07:13 PM
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Originally posted by EagleKing
I stopped modeling and played a bit with the shaders. I decided to make him black (cuz its cooler user added image )

so being blacks "cooler"? :saywhat:

# 48 09-06-2003 , 09:25 PM
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You did win this round- Eagleking!

I couldn't model anything- the weather was to gooduser added image.

Your character looks really nice.
(maybe I will model something as fast as I can for final render, but don't think so...)


CU morpher
# 49 09-06-2003 , 09:29 PM
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grrr...I cant model anymore.
I just installed mental ray and activated it (plugin manager) but now everytime I want to start maya it gets closed when its loaded.....grrrrrrrr

# 50 09-06-2003 , 09:35 PM
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LOL-
if you want to have 3 or 4 more days for our models that would be cool with me user added image.

What do you think about it?


CU morpher
# 51 09-06-2003 , 09:37 PM
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ok...last day is friday user added image

# 52 10-06-2003 , 03:00 AM
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man.. extensions extensions.

um... blck is cooler? What about milato?


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# 53 10-06-2003 , 03:32 AM
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Nice work so far Eagle, you might want to round out the front of the body and legs a bit more to stop them looking too square- he needs to be a bit wider round the waist etc.

Why is black cooler btw?

# 54 10-06-2003 , 04:06 AM
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I dunno lol...its not but I think black fits better

# 55 10-06-2003 , 07:43 PM
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i think for that body/head black is the way to go.


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# 56 11-06-2003 , 09:46 AM
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one hour update on the trousers and still seems to be the same grrrrrrrr.....

*EagleKing is waiting for morpher's progress pic

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# 57 11-06-2003 , 11:50 AM
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my progress pic is coming tonite *gggg*


CU morpher
# 58 11-06-2003 , 05:13 PM
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my first WIP pic user added image:
user added image


CU morpher
# 59 11-06-2003 , 05:27 PM
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good start but the mouth looks a bit deformed.

(you won't be able to finish it...tomorrow is last day user added image)

# 60 11-06-2003 , 05:46 PM
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Nice start Morpher! user added image

Eagle for the trousers you might want to think about adding some creases and making them less skin tight. For the creases Mike has a great tutorial on this site on creating them on polys objects I recommend it- attached is a quick pic showing how you can do it.

Pic 1 shows the basic shape with the 'crease' added using the split poly tool to make 3 new edges on the object. Pic 2 shows the top and bottom edges being scaled to create a 'crease', you can also scale the middle one and move all three around to create contours. Pic 3 are some trousers I made which I really went to town on crease wise to practice the technique- these were for the last challenge and are leather biker trousers- you don't need that many creases on normal ones but it shows the technique off- see how the edges follow the contours of the legs. Not perfect by any means as I made it (!) but you get the idea.

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