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Old 20-08-2010, 08:40 PM   #16
Mayaniac
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Shit the bed mate, nice one!
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Old 20-08-2010, 08:59 PM   #17
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Mayaniac...you shit the bed????

Nice one steve-o is your character going to be as dark as that trailer??? That looked bloody cool mate...creepy

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P.S I was waiting for something to jump out of the truck LOL
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Old 20-08-2010, 09:04 PM   #18
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i absolutely love the atmosphere in this damn fine color grading i must say
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Old 20-08-2010, 09:28 PM   #19
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Sorry to say that what Im making for this is not for the film!

The stuff for the film is about 70% done, still need to do a bit for it.

Once the film is out then if I get permisson I'l post up the bits and bob's, its about 10 min long for the whole thing.

I'm doing the VFX withe a few people/places, so its not all me, be too much,m so damm good credit to them!

Really well shot with a great crew, workiing with 4.5k is an eye opener.

The colour grading is superb along with the overall shooting, direction, post crew and editing.

Keep an eye open for updates!

Steve
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Old 20-08-2010, 09:30 PM   #20
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I will dont worry!!!! Impressed mate
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Old 20-08-2010, 10:48 PM   #21
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Here with a hand/foot/claw base, posed.
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Old 20-08-2010, 11:33 PM   #22
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Getting the base posed as such.

Once its there in the pose Ill get the mouth going
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Old 20-08-2010, 11:36 PM   #23
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Nice start so far dude, can't wait until you get to the mouth in the stomach part!
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Old 20-08-2010, 11:41 PM   #24
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yeah, nice progress. Will be cool to see this when it's all sculpted up!
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Old 20-08-2010, 11:46 PM   #25
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Originally posted by Mayaniac
yeah, nice progress. Will be cool to see this when it's all sculpted up!
Looking forward to that myself!!
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Old 21-08-2010, 01:50 AM   #26
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Im waiting steve....I am with the others.............cant wait. Good progress...I see you do the hands seperate then join them later?? and I notice the way you did the hand....I will try that later....see if I cam emulate.

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Old 21-08-2010, 10:02 AM   #27
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Bullet you dont want to do make hands like gster123 hes taking that model into zbrush, your will need a little more work....dave
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Old 21-08-2010, 10:34 AM   #28
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thanks dave...bummer, thought I could get out of some work, damn
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Old 21-08-2010, 11:35 AM   #29
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Hi Bullet,

Personally I would use the hand as a guide, its pretty low poly but has the overall form. You could model it as that then simply add more edge loops and such to better define the form.
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Old 21-08-2010, 11:44 AM   #30
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cheers mate,

Im going to have a crack at it now, I had a present sent...just a finger...must be the mafia or something...LOL

cheers bullet
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