Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-09-2014 , 04:09 PM
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The Penguin....

Next personal project.... The Penguin from the new Tv show.. with a few tweaks and things added =) A combo of all 3 actors and their look and style. Will go back and render in Maya this round i think.. unless the Zb sculpt and bpr test are looking awesome...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 25-09-2014 , 05:09 PM
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nice start...

did you finish Mr. Toad?




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# 3 25-09-2014 , 05:58 PM
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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 4 26-09-2014 , 01:18 AM
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Some base color and hair as it help to refine the sculpts once you get past the blocking out stages....

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 5 29-09-2014 , 03:14 AM
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Bit more tweaking.... in the face and started his cloth bits

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 29-09-2014 , 12:04 PM
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I am always intriged by your cloth work, Kurt! It's awesome. Do you use the insert cube brush in zbrush to get it started when building it on top of your character?

# 7 29-09-2014 , 01:26 PM
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Close, most of my cloth is blocked out over the body form using edit topology tool, which allows me to build a really low res base that drapes over the body really nice. From their its just a matter of moving, pulling and sculpting the folds....

His vest and shirt was re topoed in Zb minus the collars then brought into Maya where I extruded the collars then pulled back into Zb to shape it. From what I've seen the new Zb will allow to me to extrude inside ZB a lot easier so Maya wont need to be used for things that are a bit tricky to do in ZB as much...

I don't use much dynamesh or insert tools unless i'm just thumb nailing at work with forms or ideas. Once the form is there I just retop over it with clean topology and start the final.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 8 08-10-2014 , 05:16 PM
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Sweet! Thanks for the tip! Gonna have to try that out! Also your fibermesh looks awesome, seems like a pain to work with. Is it exported as a seperate object?

# 9 08-10-2014 , 07:51 PM
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Fibermesh can be troublesome.. i find working with it in layers with polygroups and subtools helps a lot instead out just going with one fiber mesh subtool. Once i have the hair looking ok i'll merge them. so they are one subtool.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 10 02-11-2015 , 01:17 AM
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Dug up Penguin from Gothem. I'm going to age him a bit so he'll be more like the fat comic book look just with the actor who plays him on the TV show.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 11 02-11-2015 , 09:19 AM
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Glad you picked it back up - Looking good -I like its not a perfect likeness but more a comicbook/tv mix


# 12 06-11-2015 , 12:05 AM
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Lots of tweaking.. he is almost ready for the pose and background.. Straight up Bpr render right now no layer work.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 13 08-11-2015 , 08:51 PM
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Just have to figure out a back drop now...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 14 14-11-2015 , 01:44 AM
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Might end up looking something like this for the final.. not sure yet.. its a bit different style for me....

This a straight bpr will render layers for the final.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 15 23-11-2015 , 03:59 AM
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I did 2 stills one with a more comic book feel with a bit of ink lines and one just rendered with layers in PS.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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