This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
A late entry but I should have something to post up later on this weekend with work so far- I wanted to see if I could get it going before entering.
Having seen some of the entries I fear I am a long way behind in time spent and skills!
My entry will be called 'The Heart Surgeon' and will be a cartoon style automated surgical robot with an interesting core. Hopefully some pics to follow shortly.
Bit of an update of work in progress on the body of the robot and it's battery trailer. Legs from one of my other models, as yet unfinished, work quite well in this scale
Every remote control robot needs a controller.....this challenge has given me a reason to get started on my first character - C and C more than welcome (all a bit unsmoothed at present)
It's working on that that gave me the idea for how this robot was going to look and I've modified some of the leg parts I made for that model too.
I'm pleased with the boots at present, they took ages but have come out pretty well considering. I saw some great ones (bit higher in the leg and rather better than mine) in a nurbs tutorial, but as I am struggling to learn nurbs I couldn't follow it and thought I would try and recreate the looks in polys and subds instead. The rest of the body is just getting started really. For some reason I seem to be building everything from the feet up!
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
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