Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-03-2003 , 03:29 PM
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March Challenge. Witchy. N00b.

A late entry but I should have something to post up later on this weekend with work so far- I wanted to see if I could get it going before entering.

Having seen some of the entries I fear I am a long way behind in time spent and skills!

My entry will be called 'The Heart Surgeon' and will be a cartoon style automated surgical robot with an interesting core. Hopefully some pics to follow shortly.

# 2 08-03-2003 , 05:09 PM
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In progress.....hopefully you can vaguely tell what this part is going to be.


Last edited by Witchy; 08-03-2003 at 05:11 PM.
# 3 08-03-2003 , 05:13 PM
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Very interesting subject.

Can't wait to see more!


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# 4 08-03-2003 , 08:21 PM
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his heart! I could of told that even if you didnt tell what you were going to model user added image! lol, great job so far.. you still have lots of time user added image.


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# 5 09-03-2003 , 05:33 PM
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Bit of an update of work in progress on the body of the robot and it's battery trailer. Legs from one of my other models, as yet unfinished, work quite well in this scale user added image


Last edited by Witchy; 09-03-2003 at 05:36 PM.
# 6 10-03-2003 , 03:03 PM
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Every remote control robot needs a controller.....this challenge has given me a reason to get started on my first character - C and C more than welcome (all a bit unsmoothed at present)


Last edited by Witchy; 10-03-2003 at 03:07 PM.
# 7 10-03-2003 , 03:30 PM
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I really like the legs of the Robot, and the feet of your character. I think that you had alittle influence from the Starwars ATST. user added image
Brian


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# 8 10-03-2003 , 03:35 PM
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It's all true!

It's working on that that gave me the idea for how this robot was going to look and I've modified some of the leg parts I made for that model too.

I'm pleased with the boots at present, they took ages but have come out pretty well considering. I saw some great ones (bit higher in the leg and rather better than mine) in a nurbs tutorial, but as I am struggling to learn nurbs I couldn't follow it and thought I would try and recreate the looks in polys and subds instead. The rest of the body is just getting started really. For some reason I seem to be building everything from the feet up!

Thanks for the comments.

# 9 10-03-2003 , 08:48 PM
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love the boots, could easily be a pair of timberlands user added image


cheers

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# 10 10-03-2003 , 10:49 PM
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user added image Thanks.

Quick update started work on the head. He's based on an avatar I use in other places (I don't really look like that).

# 11 11-03-2003 , 12:42 AM
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And lastly a bit of a robot update with waste bin and alien remains roughed in as well as the turntable for the instrument arms.

# 12 11-03-2003 , 02:14 AM
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LOVE the guys hair. Its hilarious.


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# 13 12-03-2003 , 04:36 AM
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Small mad scientist update with some textures in place. Nice to take a break from robotic arms.

# 14 12-03-2003 , 06:53 AM
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LOL!!! I Like!!! Great Job man!


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# 15 18-03-2003 , 12:18 AM
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PIIICSSS!!! I need pics! Show me now! I need them!! Noooowww!!

Hehehe user added image :banana:

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