Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-07-2005 , 05:22 PM
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First human head

okay...this is the first human head i've tried...lips still need work...and nose, and a few other areas...but here's what i have so far

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# 2 11-07-2005 , 05:35 PM
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look good. thats a nice start

# 3 11-07-2005 , 05:56 PM
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Not bad, now tweak, tweak tweak!!!

# 4 11-07-2005 , 06:39 PM
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To be honest, it looks like a japanese girl or maybe an alien lol. Really funny.user added image user added image


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# 5 11-07-2005 , 06:41 PM
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Good start, can you post the wires?



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# 6 11-07-2005 , 07:42 PM
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and post a side and front view, it hink the eyes are too large for a human head, try making the eyelids smaller. how did you go about modeling it? box? poly by poly? etc

# 7 11-07-2005 , 07:52 PM
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I modeled it starting from a nurbs sphere then converted to poly

here's the Front w/ Wire

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# 8 11-07-2005 , 07:54 PM
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Side w/ Wire

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# 9 11-07-2005 , 09:16 PM
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okay...worked on the eyes a bit...also softened the bottom lip where it meets the chin and raised the cheeks

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# 10 11-07-2005 , 09:58 PM
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i think youd find it loads easier if you worked with reference images, (correct me if im wrong but ur modeling a human right?)

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your eyes seem to be a little to round, other than that, its a S*** load better than my first head lol :p i had to redo my first head about a million times. check out this tutorial

ead tutorial

it might help you, it helped me, hope this advice helps too.

Matt

# 11 11-07-2005 , 10:10 PM
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Originally posted by Total Rookie
a japanese girl or maybe an alien lol. Really funny.user added image user added image

Which, as we all know, are one and the same.

Ok ok I´m kidding!

The head looks good, but it all depends on what style you´re going for - it doesn´t look too much like a photo-realistic human in the eye area for instance, if you´re going for a cartoon-look on the other hand it´s not too bad really! Keep at it, add more detail (if that´s what you´re going for).


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# 12 12-07-2005 , 12:50 AM
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okay...i seriously hate eyes...here's a pic of them...the one on the left goes more with the image you posted (not exactly though)...but the one on the right looks better to me...but i've been staring at it too long probably...which one looks more realistic?

# 13 12-07-2005 , 12:52 AM
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maybe if i post the image, huh?

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# 14 12-07-2005 , 08:15 AM
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yeah, like the other guy said, what kinda person are you going for? male,female, asian? cartoon? realistic? on my first attempt at making i didnt use reference images and i came over all the problems ur comin up (if u wana make a realistic head) theres some tweaks needed in proportion, if u want me to find you some reference photo of someone just say

# 15 12-07-2005 , 05:35 PM
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its sort of an anime looking female...the reference sketch i'm using...but i'd like it to be as realistic as possible...the original eyes i had were modeled exactly like the reference...it looks fine in the reference...but the model was weird

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