Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-11-2005 , 01:53 PM
Subscriber
Join Date: Aug 2005
Posts: 121

Screwdrivers/HDRI

Here is my first experiment with HDRI. I used a tutorial, so I'm still not 100% how this lighting works, but I think the models themselves and even the lighting turned out quite well.

Note: The second image is blurry because I attempted, and failed, to use depth of field.

user added image

user added image


# 2 09-11-2005 , 03:37 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Nice, I was just about to get this tutorial and have a go, got submerged in final gather and HDR's but I cant get the results i'm after!!

# 3 10-11-2005 , 10:07 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
nice renders user added image

I dont think the background colour helps though, maybe something a little less in your face might help.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 4 10-11-2005 , 09:14 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Omg first one's amazing!

# 5 10-11-2005 , 09:26 PM
Subscriber
Join Date: Aug 2005
Posts: 121
Hehe thanks. The second one didn't work out as well due to reasons mentioned above.


# 6 11-11-2005 , 08:31 AM
Registered User
Join Date: Jan 2005
Posts: 61
good work
i think the second looks more real because it's imperfect.


tck
# 7 11-11-2005 , 10:24 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
sharpen in photoshop might bring the detail back out a little on the second picture (though not work perfectly)


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 8 11-11-2005 , 02:10 PM
Subscriber
Join Date: Aug 2005
Posts: 121
Yea, that might work, tick. It's not a huge deal to me right now, though, because basically all I wanted to learn from that experiment was realistic HDRI lighting. It was also cool to make those ridges on the side of the screwdriver though hehe.

Thanks again everyone for your comments.


# 9 11-11-2005 , 08:42 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Hey can you tell me what link it was where you found that HDRI tutorial? I been looking through so many things, and I found so many crappy ways to do HDRI that I am desperate for a good one.
Cheers, user added image
,Matt user added image

# 10 12-11-2005 , 12:02 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Try googling for hdri screwdriver and voila!


Last edited by DJbLAZER; 12-11-2005 at 12:05 AM.
# 11 13-11-2005 , 06:21 PM
Subscriber
Join Date: Aug 2005
Posts: 121
Yea, DJ_Blazer is correct. I got my version from deviant art, but the same version can be found on google and at highend3d.


# 12 15-11-2005 , 04:02 PM
Registered User
Join Date: Nov 2005
Posts: 32

wow,

this is a really nice tutorial!!
in the last step, the tutorial said

Now create an ambient light, with no intensity, make it cast shadows,

but where should i and how do i create an ambient light? i check lighting/shading but no luck, only got Make light links and ...

how do i create the ambient light? :hug:
thank you

# 13 15-11-2005 , 04:23 PM
Pursuiter's Avatar
Registered User
Join Date: Sep 2005
Location: Sweden
Posts: 56

Re: wow,

how do i create the ambient light?

Go to Create>Lights>Ambient light

Btw like the pictures. I also did that tutorial and it really gave me a good start on using hdri.

# 14 15-11-2005 , 04:35 PM
Registered User
Join Date: Nov 2005
Posts: 32

oh ya

thank you !!
i guess render this pretty screw gonna use lots of time.

# 15 16-11-2005 , 01:31 AM
Subscriber
Join Date: Mar 2005
Location: England, UK
Posts: 145
if you want realistic lighting you should consider looking into creating a hemispherical light dome(built up of spotlights), it creates a more realistic light simulation, theres a script on highend that creates this setup for you automatically, its called GIJOE and works great with HDRI in mental ray.

screw ambient lights, they light too much at once.


3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off