Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-06-2014 , 01:47 PM
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Join Date: Apr 2014
Posts: 47

Making male Character

Hi everyone, recently I started to work on a character, I am going to try and create a Greek ancient character by dressing him in clothes similar to those

So here is what I have done so far:
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Comments are most welcome. user added image


Last edited by zarxy; 26-06-2014 at 02:03 PM.
# 2 28-06-2014 , 07:44 PM
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Update: Now I have done with the head and hands, I tried to make him look a bit cartoonish. user added image

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# 3 30-06-2014 , 11:41 PM
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Anatomy aside, the topology needs work. The edges bunching up along the front of the torso, legs and all over the feet are creating forms that aren't very flesh like. Also, looking at the poles at the throat and pelvis, you're going to have a rough time getting that to deform properly when you try to pose it. Have you been watching tutorials? Check out Jay's Alien, it has helped get a better grasp of edge flow logic in general.user added image


- Genny
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