Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 15-03-2008 , 09:37 AM
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Thanks for the heads up bud , I made some changes so here some renders .

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# 17 15-03-2008 , 09:38 AM
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and another one don't know if you can see it but I also changed the hood .

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# 18 15-03-2008 , 05:04 PM
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Hey! This model looks pretty sweet! Not sure about the mustard yellow though.... I would opt for a lighter creamy colour personally.

Anyway, models looking good, now you just need to get some paint on there user added image


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# 19 19-03-2008 , 02:49 PM
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Finally I made a test render with a studio setup although I don't know if this is exactly what they do I am still experimenting with this kind of setup .

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# 20 19-03-2008 , 03:04 PM
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and another render different color and diff light setup

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# 21 19-03-2008 , 04:52 PM
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As Zbrushiac sounds stupid!
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What render setup are you using? What light setup? Also what material are you using for the paint?


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"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 22 19-03-2008 , 07:23 PM
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This is what I use for the mainbody

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# 23 19-03-2008 , 07:27 PM
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And I use 3 pointlights and 4 area lights

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