This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello,
I'm trying to create the blend shapes for my character..
I've tried to do one eye then duplicate that face with a x scale value of -1 do have to have the exact opposite for the other eye, except that doesn;t work..
What is the proper way to do it? to make sure the eyes have identical modifications.
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