Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 19-02-2008 , 01:16 AM
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Yeah picked it up today but haven't had a look yet, will do though.

G


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# 17 23-02-2008 , 11:40 AM
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Think I may be done with head but keep finding things to change on it so thought I would make a start on the body to give myself a break from staring at the head.

user added image

Just blocking out the body. Would like to go to town and model a nice detailed body but I have a time limit so may just model what I will see.

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# 18 23-02-2008 , 12:26 PM
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Looking nice Gio

Looking forward to seeing the talos project up and going.


"No pressure, no diamonds" Thomas Carlyle
# 19 23-02-2008 , 01:12 PM
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Cheers, so will I as I've been working on this for a while, I just hope people like it.

Will update this eve.

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# 20 23-02-2008 , 02:09 PM
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Modelling girlies is a bit of a mission isnt it.

Im sure once Talos goes up it'll do fine.

_Jay

# 21 23-02-2008 , 02:14 PM
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The main difficulty is getting the face attractive but unique. Getting the balance right and having someone that is attractive without being a barbie doll.

Having built an anatomically accurate male body ages ago, it should be a hell of a lot easier as she'll have much smoother forms and I won't need every little muscle to be quite as defined in the topology but still, I can't spend anywhere near as long on this one.

Another challenge is being distracted whilst looking for reference lol.

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# 22 23-02-2008 , 03:08 PM
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Getting it to be attractive was the problem I faced. I actually satisfied now with what I have. Its got a pixie look but has a 'Natalie Portmanesqueness' to it, I think...well I hope so...and yes references for woman are always distracting LOL

Jay

# 23 23-02-2008 , 06:18 PM
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I've got two fairly prominent female characters so I also have the added problem of making them distinctive from each other as well.

Anyway here's a small update

user added image

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# 24 23-02-2008 , 07:20 PM
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Actually, just changed it again

user added image

That's enough for today

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# 25 24-02-2008 , 05:53 AM
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check the head size dude, it looks a little small, it could be me but have a gander with references

cheers
_J

# 26 24-02-2008 , 08:33 AM
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Hey, think it was a tiny bit too small. not by much but still.

user added image

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# 27 24-02-2008 , 08:43 AM
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can you do me a full front view dude, something doesnt sit right (Im assuming the HH pose right now and frowning LOL)

cheers
Jay

# 28 24-02-2008 , 09:13 AM
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user added image

I know the shoulders aren't right but I haven't put geo in for the collar bone area yet as I just connecting hands I built before so just matching the topology.

I was using this

NSFW:
https://i234.photobucket.com/albums/e...Front_1024.jpg

She matches but I have noticed her breasts have moved south during modeling, but I will correct those in Z later, be easier to get 'em smooth.

G


[Little mod edit just so you dont get people in trouble user added image]


Gio

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Last edited by sspikedudley; 24-02-2008 at 01:42 PM.
# 29 24-02-2008 , 09:19 AM
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Cheers G

dont worry mate I wont crit things like collar etc, its not even anywhere near ready so dumbass crit is no no...you know what I mean...

cheers dude I'll have a look at proportion. Have you got Aneta by the way?

cheers
jay

# 30 24-02-2008 , 09:25 AM
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No I haven't got her actually. She was a good'n.

I was gonna just keep this one real simple as she is dressed smart for an office so will only see hands and legs from knee down and a bit of chest but it's hard to only finish something halfway. Don't want to spend too long though but I quite enjoy it.

G


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