Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 17-09-2004 , 02:04 AM
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pumpkins

here are some pumpkins i whipped up

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# 2 17-09-2004 , 03:00 AM
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humm.. maybe tern one toward the other ? just for some verity in pose.. LOL Some geo inside would be nice.. like through the holes so it looks like there is some thickness to them. Maybe smooth out the wrinkling up at the top and bottom.

# 3 17-09-2004 , 03:02 AM
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lol well im not gonna touch those up. all i did was just took a nurbs sphere and hulled it up some lol

# 4 17-09-2004 , 06:00 PM
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Can't see why not, if you did touch them up (and they really do need some thickness) they'd be good to practice facial expressions on.

# 5 17-09-2004 , 06:09 PM
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Also i think the curve on the top of the bumps (what do you call them?) are to sharp. If you added one or two more isoparms to them to make the curve move shallow they'd look better.

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