Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-05-2007 , 11:52 AM
Some Guy's Avatar
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
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Face (Basicaly finished)

Hello all,
I've just gotten back from holiday and i have decided to texture and create blend shapes for this head i made a while back. Here's what I'm at so far.
The hair was hard to do and i made a few variations of it. The first was fur,hair then i settled for alpha mapped polygons. Its about medium poly and took a few hours to model.
Hope you all like it.

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"If Less is more then think how much more more would be..."


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# 2 12-05-2007 , 11:53 AM
Some Guy's Avatar
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
...

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"If Less is more then think how much more more would be..."


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# 3 12-05-2007 , 11:54 AM
Some Guy's Avatar
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
Untextured

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"If Less is more then think how much more more would be..."


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# 4 13-05-2007 , 11:42 AM
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Location: Manchester Uk
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Hey Someguy, looks good, think that the bump map might be a bit too high, or it might be the compression that you used (as the untextured pic looks a little bumpy


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