Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-08-2008 , 03:57 PM
anasasis's Avatar
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Join Date: Apr 2007
Location: Melbourne
Posts: 347

blend shape pipeline

just a little question when in an animation pipeline of modelling-texturing-rigging-animating skeleton
where do you guys a) set the blendshapes for facial expressions and b) key frame the blendshapes

# 2 13-08-2008 , 04:35 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
I usally do all my blends before the model is even skinned or rigged...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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