Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 14-12-2003 , 06:09 PM
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Join Date: Jul 2003
Posts: 24

shading network problem

Hi, Please see both screen captures

https://louiseeaton.com/shade001.jpg
https://louiseeaton.com/shadeconnection.jpg

As you can see in Shade001.jpg, I have two things going on.

Firstly, I have a velvety shader on the bones mapped to the translucent node.


Then for an effect, I wanted the bones to appear from bottom to top in an animation. As you can see, it is working on the bones but the translucency is still showing throughout.

I cannot figure out how to fix this. If you check the second pic, that is my shading network.

Can someone please help!!

Thanks,
Cathleen

# 2 14-12-2003 , 10:29 PM
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Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
still a little unclear what your doing but couldn't you just composit for the affect ?

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