Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-08-2015 , 12:32 PM
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Join Date: Aug 2015
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Short Film Animation

I'm attempting a short film in Maya 2016. I'm unsure the best way to animate a walk/run sequence. Would it be better to animate the walk/run from point A to point B entirely with key frames or could I do it by binding the walk/run animation to a control handle so as I move the control handle the characters walk/run animation plays?

# 2 12-12-2015 , 07:36 PM
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Join Date: Sep 2011
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Depends. If scene is short and you don't plan to reuse character later, do it manually without controllers.
If scene is longer and you plan to use character later, do with controllers. However those are time consuming to create.

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