Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-09-2003 , 03:40 AM
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Join Date: Jun 2002
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Rendering Problem

I have a scene with a mountan area and a sky.The sky was made from a jpg onto a sphere.So the mountain area sit's inside the sphere and when i rendered it the sky was kind of dark so i then put in a volume light and pre-render looked good but once i rendered it nothing but pitch black shows up.

Im thinking it has to do with the sky and sphere but i was wondering if anyone else has had this problem before.

# 2 11-09-2003 , 11:58 AM
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Location: London, UK
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couple of things that might be worth trying:

#1 flip the sphere's normals so that they point inwards
#2 map the sky texture to incandescence channel instead of color channel. The sky will then self illuminate.
#3 try with directional light instead of volume light.
#4 turn off the sphere's shadow casting and receiving.


Kari
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Last edited by kbrown; 11-09-2003 at 12:01 PM.
# 3 12-09-2003 , 01:29 AM
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Join Date: Jun 2002
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Cool kbrown, seem like at least one of those might work.Thanks.

I'll try it out once i finish painting my room.user added image

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