Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-03-2003 , 01:24 AM
enigma3's Avatar
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Join Date: Mar 2003
Location: Canada
Posts: 3

Hand tutorial

yea, i was tryin to make it but when i try to attach the last 3 fingers this message comes up

"Error: Cannot attach and merge subdivision surfaces in polygon proxy mode."

can someone please help me fix this up thanks.

# 2 26-03-2003 , 02:22 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
This is just a guess, but try right-clicking and choosing "standard." That should take you out of poly proxy mode and into the regular mode. Poly proxy if I'm correct, is when your sub-divs have a box-like structure around them.

# 3 26-03-2003 , 05:52 AM
enigma3's Avatar
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Join Date: Mar 2003
Location: Canada
Posts: 3
AWESOME!! thanks dark it works finally woot woot woot

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