Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-08-2005 , 12:48 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
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using image planes

Hey guys i have used image planes before but i am not sure which is the best way. i want to use the image to trace certain parts but is it best to use create polygon tool or use somethin like create EP curve

please advise

many thanks

# 2 19-08-2005 , 08:43 PM
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Join Date: Jan 2005
Location: vienna
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I´d create a polygonPlane and map the file into the color channel - easy and fast.


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