Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-12-2006 , 09:49 PM
Zohar0's Avatar
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Home office overlooking backyard

Hey guys and girls.

I've been doing Maya for a little less then a week now and I'm proud to present my third creation in Maya user added image

The photo is really simple since I didn't learn how to do alot of detail yet. The texturing I think in some areas are awesome and some just suck. Also sorry if the sky doesn't come together with the grass it just didn't happen.

The lighting is good for me because I didnt take any tutorials yet on lighting so I just added alot of area lights around until I thought it looked good.

So what do you think of it? Maya for 1 week, modeled everything without a tutorial.

https://www.deviantart.com/deviation/44470008/
Hears the link to it because the size is to big to attach it hear.

# 2 09-12-2006 , 02:47 PM
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Hey there, you can get shadows by, click on the light. Go to the attribute editor, open the depth map shadows tab or ray trace shadows tab

# 3 09-12-2006 , 03:52 PM
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Thankyou xfire.

I alredy took tutorials on how just a bit ago but thanks anyways.


https://zoharblur.deviantart.com/
# 4 20-12-2006 , 05:23 PM
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hey Zohar0, since youved been working on maya for less than a week, it looks really good from what you have done... crit i got is that when i look outside it looks abit wierd because the sky is like touching the ground ... haha well its your first week using maya soo dont fuse about it but next time, keep that in mind user added image cheers man, marlon

# 5 20-12-2006 , 09:02 PM
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Thanks Marlon. I guess Ill make it blend a little more user added image thanks again appreciate it.


https://zoharblur.deviantart.com/
# 6 21-12-2006 , 05:01 AM
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its alright anytime user added image btw another little tip for making it not too obvious is that, instead of blending it in is that you can try by changing the camera view and making it soo an object is infront of its way so you dont see the sky and floor join...just a throught though, hehe :p

# 7 21-12-2006 , 09:39 AM
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uh i don't know about anyone else here, but i've never seen it where the sky DOESN'T touch the ground... cause if there's no sky and no ground, what is there? it can't be just nothingness... user added image


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# 8 21-12-2006 , 09:47 AM
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Well hills would make it better. Or a swingset. You dont usually see an exact 90 degree angle from the grass to the sky. Hills with paint effects would look more real probably. Texturing is just flat on the ground.


https://zoharblur.deviantart.com/
# 9 21-12-2006 , 10:10 AM
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hey i totally understand what you mean neostrider and Zohar0 has explained it for me, thanks hehe user added image

"You dont usually see an exact 90 degree angle from the grass to the sky. "

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