Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-02-2016 , 10:55 PM
NWJONES's Avatar
nwjonesDotCom
Join Date: Oct 2015
Location: Australia
Posts: 4

Funnel Web Spider

Hi everyone,
I'm a newbie to the Simply Maya forums. I thought I would start posting finished and unfinished work.

Here is a Funnel Web Spider I rendered a while back.

Modeling - Maya/Zbrush
Texturing - Zbrush(polypaint)/Photoshop
Rendering - Mental Ray

user added image

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Wires
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Attached Images

Last edited by NWJONES; 08-02-2016 at 01:01 AM.
# 2 08-02-2016 , 12:08 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Those are lovely renders, well done. How did you create the web strands? Or are those photo backplates?

# 3 08-02-2016 , 12:24 AM
NWJONES's Avatar
nwjonesDotCom
Join Date: Oct 2015
Location: Australia
Posts: 4

SpiderWeb Silk

Hi Stwert..

I did it the easy way - relatively.

I used this tool (https://weavesilk.com), to create textures (with a little bit of Photoshop layering etc):

1. An alpha (cutout opacity), (red image = Phoptoshop alpha)
2. Translucency
3. Spec (added a ridiculous amount of noise)
4. Normal Map - (noisy, overly sharpened image taken into "crazy Bump" for export)

So it is a 3D effect but nothing special. It works though.

Some textures used:
user added image


Last edited by NWJONES; 08-02-2016 at 01:05 AM.
# 4 08-02-2016 , 11:11 AM
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Join Date: May 2011
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Fantastic illustrations

# 5 08-02-2016 , 07:35 PM
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very nice indeed mate


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# 6 06-06-2016 , 07:40 AM
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Wow, amazing! Well done user added image

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