Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-07-2005 , 07:13 PM
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my first model (nfl street)

here is my first model ever.i need to attach the neck to the body, attach the arm to the body and the leg to th body. i need to create the hand and the feet.at the en , it will be a football player.

-https://img154.imageshack.us/my.php?image=nflstreet0sr.jpg
-https://img154.imageshack.us/my.php?image=nflstreet26bs.jpg

critique and comment are welcomeuser added image

and before i can continu my model, i have a problem.i smooted my head and now i dont kow how to unsmooth that head.someone know


Last edited by mc-fleury; 02-07-2005 at 07:19 PM.
# 2 02-07-2005 , 07:15 PM
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trying stg

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# 3 02-07-2005 , 07:16 PM
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second

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# 4 03-07-2005 , 12:36 AM
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if you've smoothed the head there's no going back. You can decrease faces but you'e loosing you're geometry flow.

# 5 03-07-2005 , 12:58 AM
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DJbLAZER, just notice your avatar looks a bit like the Kane from RAW user added image

user added image


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# 6 03-07-2005 , 02:26 AM
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ok but you didnt make any critique on my character.is it good or bad for my first model

# 7 03-07-2005 , 05:07 PM
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It's too hard to see well to be certain, but the muscles in the arms seem way off and bit lumpy. Press Alt B to switch the background or open the camera attributes to change the environment color.



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# 8 04-07-2005 , 04:01 PM
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ok thanx but wont be able to finish that one because of an error i did but anyway...

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