Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 06-06-2006 , 04:08 AM
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specular painting

hi, this is an attempt to paint specular onto an image.

so I'll start with a cube, always a good place to start, have patience guys.

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# 2 06-06-2006 , 04:09 AM
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as you can see it is ready to extrude into 'something'

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# 3 06-06-2006 , 04:11 AM
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the tool sttings are 'faces together' but thats not important for the method i'm using here

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# 4 06-06-2006 , 04:15 AM
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you can not see in the above but i have chosen to draw in the curves to extrude faces to

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# 5 06-06-2006 , 04:17 AM
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i've selected 'faces' then he curve and then 'extrude face.'

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# 6 06-06-2006 , 04:18 AM
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the result of the extrude face

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# 7 06-06-2006 , 04:19 AM
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with the virtual slider I have incresed the divisions and it follows the curve

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# 8 06-06-2006 , 04:20 AM
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then with he virtual slider I have 'tapered' it, maybe a little 'twist' too

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# 9 06-06-2006 , 04:22 AM
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a few more of the same and I start on the top

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# 10 06-06-2006 , 04:23 AM
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until I get this

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# 11 06-06-2006 , 04:24 AM
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not real happy with the shape I draw another curve and

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# 12 06-06-2006 , 04:25 AM
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get this

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# 13 06-06-2006 , 04:26 AM
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by now you are sayig, 'what is this..?' patience!~ and then I go to the poly menu-smooth

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# 14 06-06-2006 , 04:28 AM
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and I get this

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# 15 06-06-2006 , 04:29 AM
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i delete the history of this thing

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