This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Im modelling a still life, and want a patterned cloth to be drapped down from the back creating a background and also resting on the table for my objects to rest on?
I've been using ncloth but can't get the right setting.
That's odd. You can grab some verts and create transform constraints, rotate and scale those to bunch up the cloth a bit while moving it around until it drapes the way you want. Interactive playback is your friend.
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