Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have imported my tracked points and footage(dewrapped) into a new scene in Maya set the camera scale…
When I press “Fit to Resolution Gate” in my image plane settings and play through the footage…my points and object…slip and don’t stick…but when I press “Fit to Film Gate“ they stick no problem…??
Can anyone tell me why this is happening?? Only reason I’m asking is that when I fit to film gate my footage seems to get slightly squashed…? And I don’t want it to affect anything when I come to render it out in layers…to then composite all together? Should it affect it later?
Any way I can fix this? I can post screenshots if it helps?
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