This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hello to everyone!!
I got to simulate a jet of dense fluid (such as synthetic oil) getting out from a plastic bottle neck... Should I use a fluid emitter or do you think it is better to use a particle emitter with blobby surface? Have you got any idea??
Thank you for your attention!!
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