Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-08-2005 , 02:31 PM
RickStefani's Avatar
Registered User
Join Date: Sep 2003
Location: USA
Posts: 658

GLOCK 27

Here is one of my latest pieces of work, It was a one week school assignment.

Attached Thumbnails
# 2 16-08-2005 , 07:41 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Looks really good, would love to see a wire of it.

Cheers
Paul

# 3 16-08-2005 , 11:14 PM
Subscriber
Join Date: Aug 2004
Posts: 515
nicely done, screw a wire, i wanna see the bumps!


First year 3D Grad
# 4 17-08-2005 , 01:38 PM
samurai jack's Avatar
Registered User
Join Date: Jan 2005
Location: egypt
Posts: 127
great job man,so what grade did you get????user added image

# 5 17-08-2005 , 07:34 PM
RickStefani's Avatar
Registered User
Join Date: Sep 2003
Location: USA
Posts: 658
Paul, I will get you a wire later tonight. Thanks Turbo Dan. samurai jack, thanks and I got an A.

:attn:

# 6 17-08-2005 , 08:18 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738

Originally posted by RickStefani
I got an A.

And well deserved too I might add user added image

# 7 19-08-2005 , 12:17 AM
Registered User
Join Date: Aug 2005
Posts: 45
awesome, i can't wait till i can make something like that user added image

# 8 19-08-2005 , 01:58 AM
Shadeblade's Avatar
Registered User
Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
Posts: 779
I like it. It's really deatiled. You even have the mild scratches on the (hilt?user added image) Great job and Thumbs up to you! You definitely earned and deserve that A.


Nobody felt like avenging your death. Sorry.
# 9 19-08-2005 , 06:01 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Maya software renderer? Or MR?

Looking good manuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 10 22-08-2005 , 03:05 PM
Subscriber
Join Date: Jan 2004
Location: England - and proud of it!
Posts: 175
Looks great. Any chance of seeing the reference pics that you used?


Cheers,
Malcolm

'England Expects That Every Man Will Do His Duty' - Vice-Admiral Horatio Lord Nelson - Battle of Trafalgar - 21st October 1805
# 11 22-08-2005 , 04:05 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
dude it looks amazing. did u use bum map fot the scatches?? if so how do u make it and dont just say in photoshop !!!!!

# 12 22-08-2005 , 11:10 PM
RickStefani's Avatar
Registered User
Join Date: Sep 2003
Location: USA
Posts: 658
Sorry for the long time on posting. Thanks BMS. jbannick, it just takes practice. Shadeblade, thank. It is almost painful to hurt a good firearm such as this. ragecgi, I use MR, thanks. I find it faster and a bit better. Only if it would render Paint FX. kennez, here is a wire frame. I do not have any reference photos but I own the gun so I used the real thing as a reference. To get the perportions right I just used a ruller. I tried to can it to textures but they looked good in the window real time but did not render right. I hand painted them instead. The color map actually is almost entirely one color on the slide, only the spec/ reflect and defuse changed to give it the metal look. pbman, yes it is all bump mapped. I used the texture sandstone for the grip and just simple noise for the rest of the lower. I then painted in the scratches and blurred the eem bump as well as the area your fingers would rest to give it a slight worn look. I then painted on a few hairs on the gun to hopefully fool the eye.

Here is the smoothed wire of the gun. The unsmoothed is around 6K polys which sounds like a lot but is very easily manipulated.

Attached Thumbnails
# 13 22-08-2005 , 11:27 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
And, now, this was a 1 week project??!!?!

Amazing work!

Cheers, user added image
,Matt user added image

# 14 22-08-2005 , 11:43 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Great looking mesh, thats for sharing it.

# 15 23-08-2005 , 10:10 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thats awesome.. but I would like to see the unsmoothed wire please?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads