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# 1 04-10-2007 , 02:24 PM
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Nunchuks

hi,
modeled in an hour or less. rendered in maxwell for 100 minutes.

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Environment Artist @ Plastic Piranha
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# 2 04-10-2007 , 03:17 PM
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hey jopson I really like the chain...

for a quick model i looks nice to me.
only thing: the lighting. sth is missing but im no light pro.

keep it comin,

badger

# 3 04-10-2007 , 10:59 PM
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Originally posted by BadG3r
the lighting. sth is missing but im no light pro.

sorry, i dont quite understand that sentence.


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# 4 05-10-2007 , 03:13 AM
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i'm guessing that "sth" is "something"

# 5 05-10-2007 , 03:19 AM
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100 veggie points for djblazer

and its not the light the background is so vast and empty. not the light... damn medication.

greets

# 6 05-10-2007 , 05:46 AM
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the dof looks odd. and ive encountered this before, it has to do with the scale of your scene, its best to make the object correct real world scale. the DOF in that render makes it look like they are scale model toy nunchucks.

scale them up, and lessen the dof a bit.


First year 3D Grad
# 7 05-10-2007 , 11:33 PM
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no, i did that to the DOF on purpose. its not a problem, because i real camera can do the same thing.


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# 8 07-10-2007 , 10:16 PM
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The scene looks good, but the chain stands out more than the actual nunchaku.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 9 09-10-2007 , 02:30 PM
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heh never heard of Maxwell before. Is it another renderer like Mental Ray? There any advantages like render times or lighting effects above Mental Ray? It sounds like a nice add-in to try out.

# 10 09-10-2007 , 02:41 PM
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Joopson, the scene looks pretty good. The only thing you need to do is fix the shadows and up the lighting.

Originally posted by danotronXX
heh never heard of Maxwell before. Is it another renderer like Mental Ray? There any advantages like render times or lighting effects above Mental Ray? It sounds like a nice add-in to try out.

Check out the website:
https://www.maxwellrender.com/

# 11 09-10-2007 , 03:13 PM
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You might want to play around with the size of the floor texture so that the planks are bigger. They look like typical 2 x 4s so 3 planks width for the length of the (typically 12" long) nunchucku would probably look a bit more natural and not make the weapon look like a toy.


"Terminat Bora Diem, Terminal Auctor opus."
# 12 09-10-2007 , 11:21 PM
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yea nitroliq has a good point

# 13 09-10-2007 , 11:23 PM
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nvm

# 14 09-10-2007 , 11:26 PM
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thanks for the link jr.who
I was more wondering towards your personal opinion though and see why you like it above the other renderers

# 15 10-10-2007 , 06:52 AM
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Originally posted by danotronXX
thanks for the link jr.who
I was more wondering towards your personal opinion though and see why you like it above the other renderers

Well, it’s the best one out there! It’s an unbiased render (I don’t know what that means, but that’s one of the big features user added image ). A big thing about it, is that you don’t have to change the settings that much. The only downfall is the long renders, but you can always network render and keep it on through the night.

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