Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 30-10-2004 , 04:45 PM
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Join Date: Oct 2004
Location: Cambridge u.k
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reactor room

this is a w.i.p that ive been showing progress on.It took me about a week on and off and after initialy droping it for another project decided to pick it up again and add some more detail like the reactor.As usual any coments welcome.
Its just a piece for my reel with an animated camera fly through!!

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anything is possible, anywhere reachable, just be the best you can!
# 2 30-10-2004 , 04:46 PM
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another shot

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anything is possible, anywhere reachable, just be the best you can!
# 3 30-10-2004 , 04:47 PM
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actually the same shot deeeeeeer what a donut !!!

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anything is possible, anywhere reachable, just be the best you can!
# 4 31-10-2004 , 12:15 AM
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ha! Thats from your bunker scene isnt it? Good Job

Reminds me of Doom 3...

# 5 02-11-2004 , 01:29 AM
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Location: New York, USA
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um.. would a reactor that seems to have been abandoned still run? Wouldnt it overload without monitoring? Maybe you should have a rod or two be broken with green Ooze and gas coming out/filling the air?


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# 6 02-11-2004 , 02:53 AM
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Looks neet. Could I see a bit lighter verstion ?

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