Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-05-2007 , 01:05 PM
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Maya 8

Working on Maya 8 x64 on XP64, x86 on XP 64, and x86 on Vista 32 and there was a common bug which recurred through each setup:

Switching from y-up to z-up and vice versa required creating a new camera and looking through that one.

I can obviously live with that, but its annoying that its broken. Any ideas?

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