Particles
I need a way to create a particle emiter, have it set so it always follows an object (so if you set it to the tip of a sword, it will move with the tip of the sword), and i seem to be able to crewate the emmit, and make the particles do as i wish in the modeling window. But i cant seem to render them. Im rendering them as cloud(s/w) so they should software render. I used the effects> create fire and attatched that texture created to my particles. Yet is doesnt apear.
How would i go about making them... show up? And how shoudl i attatch it to the sword tip, Group it? Parent? and how.
Also, is there a way to make a texture for the particles thats basically a soft blue glow texture, almost like blue fire.
Thanks to any replies.