Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-12-2002 , 07:29 PM
doodle's Avatar
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Join Date: Nov 2002
Location: London
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Modelling???

i've been using maya for a few months so i'm pretty familiar with it. i've used alot of the main features in Maya 4 & PLE 4 but modelling is somthing that i havent focused as of yet. I've modelled simple objects but i want to create my own character designs. I heard alot of people mention that sub-d's is the easiest to use but this isn't available in PLE 4.

Anyway....enough with the shpill, my point is that i need help with modelling.

# 2 08-12-2002 , 07:38 PM
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Join Date: May 2002
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Do all your rough shapes in nurbs, than once you have the shapes and are happy with it covert to polys. After coverting to polys just switch back and forth between poly smooth to see how your model is comming along.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 08-12-2002 , 07:56 PM
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in my opinion it's just as easy to simply start from polys to begin with, but it's all a matter of preference and you don't know what your preferences are until you try it all out. user added image

# 4 08-12-2002 , 08:17 PM
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I like working from polys first, but thats only because I can't use nurbs very well... =|


- Chris L. Harkins -
# 5 08-12-2002 , 10:03 PM
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i stink at nurbs and am currently studying them.


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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 6 09-12-2002 , 08:25 AM
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yep i cant stand nurbs ive been wanting to model a car with nurbs i have made it an obbsession but i fail everytime lol nurbs in my opinon suck!


I HATE NURBS
<a href="//www.brink-x.com">www.brink-x.com</a>
# 7 09-12-2002 , 11:09 PM
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nurbs is a bit complicated but when you start using them,,, they will get a bit easier... but start with polys,,, they are the easiest and you wont have to burst a braincell trying to align the curves...

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